![]() ![]() Level 1: smaller level which cannot roll level events, or random stations or terminals except those which are guaranteed.Each moon has 2 options for which special level will spawn on level 5.Īfter leaving a special level, you are taken to level 6 or 7 of the main branch.Įach moon (except the last), has the same structure: If you don't take any of the side branches, level 5 will offer an entrance to a main branch special level. This is based on the kill count on the character screen. Some rewards vary based on what your "Most used" weapon group is when entering the special level, so for example you can pick a special level which is guaranteed to drop a favourite AV2 weapon and have some control over what kind of weapon will drop. Each special level has a specific unique which is more likely to spawn there than other uniques, but these are not guaranteed. They have mostly set layouts and enemies, but also guarantee certain rewards, and have a much greater chance of a unique. Special levels are more dangerous but more rewarding. In both cases, the final boss is found on the 4th level.Įach side branch has a purple lift on its final level which leads to an optional "Special level". Some trials replace Dante with Beyond, which is also 4 levels. The final region "Dante" only has 4 levels and does not have side branches, but has 2 optional special levels available. ![]() You can check what side branches are available and in what order at a Terminal, as well as Messages which can hint at what will come up in each branch. Each game, only 3 of the 4 are available, and which order they occur in is also random each time. Levels other than the first and last of a moon, and special levels, can have Level events.Įach moon has 4 possible side branches. There are alternative paths you can take to get through each moon called side branches, but the total length will always remain the same: Side branches are either 2 or 3 levels long, and taking the branch will skip the same number of main branch levels. You can get Jupiter Hell for PC via Steam, GOG, or Humble with a 20% discount during launch week.The levels of Jupiter Hell are divided into 4 main regions, or moons:Įach moon is 7 levels long, plus an optional special level. All to the shine of CRT monitors and the tune of heavy metal. So, be prepared to rip and tear zombies, demons, and unmentionable monstrosities, using classic weaponry such as shotguns, chainguns, railguns, and the trusty chainsaw. You can customize your character with new weapons, items, and abilities gained as you progress through a permadeath-prone hell. Controls are immediate and accessible while retaining the back-end depth of a turn-based RPG. Its traditional roguelike turn-based gameplay meets with modern shooter sensibilities. Trials Mode - a new customizable and moddable way to enjoy Jupiter Hell your way - it’s your run, your scenario, your funeral.Īrena Mode - Defend against wave-based attacks of enemies, with quicker leveling and item acquisition between waves.Įndless Mode - Go through fully randomized levels without episodes, branches, etc, and see how deep you can get.Ĭlassic Mode - No story, no branching areas, no special levels, nothing to distract you from sweet, sweet ripping and tearing through demonic hordes. These include:ĭante Station - The 4th and final act in the gripping story of one hero’s survival against Jupiter Hell. Partnered with publisher Hyperstrange, they are setting up to release their finished title Jupiter Hell by removing it from Early Access on August 5th! With the finished version of the game available, players can face all the monstrosities that lie in wait on the moons of Jupiter.Īfter entering Early Access back in March of 2019 and hosting a successful Kickstarter campaign, they are excited to release the game in full with a host of new features. Blending together the turn-based action and roguelike genres is the development team ChaosForge. ![]()
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